Editor Update (December 8, 2016)

Editor Update (December 8, 2016)

SceneEditor added: export/import of objects with 3D models; fixed: export of 3D models (textures always went to 0 pack); fixed: error due to which a 3D model could not be added to the state machine in the (val_res) resource field fixed: boarders occurring in the textures of 3D models fixed: export issue preventing image packing into atlas fixed: object indicator disappearance fixed:...

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Editor Update (November 3, 2016)

Editor Update (November 3, 2016)

SceneEditor changed: all HO modes are now displayed in one and the same screen with tabs added: option to disable automatic switch of HO modes in the editor settings added: separate selection of the UI language and settings added: object removal from the list in the objids type properties added: log settings and removal logs for ResourseEditor changed: log level was moved from general settings...

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Editor Update (August 5, 2016)

Editor Update (August 5, 2016)

All Editors have moved to QT 5.6, i.e. they are incompatible with the previous releases (launching them with previous libraries hasn’t been tested and, thus, is not recommended). SceneEditor updated: object Active zone (economy-based option to add several actions in reaction); updated: button names in the active zone object; updated: app.icf parser (parser for app.icf now saves the file in...

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Editor Update (July 8, 2016)

Editor Update (July 8, 2016)

SceneEditor added: object Window     generally controlled through Statesmanager added: override of image masks if the mask was changed before the image fixed: quick switch to the object (displayed on the global screen) using val_obj blocking further switching fixed: import bug in task organizer (parameter loss during tasks import) fixed: switching between the task using keyboard in task...

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Update v. April 4, 2016

Update v. April 4, 2016

SceneEditor added: new controls for Animation object added: Statistics, common parameter for all events updated: external scripts/utilities plugin fixed: debugger issues (problems with the viewer log parsing after transition to new libraries) fixed: editor crash during export added: log file (located in the same folder as the project (backup files, see SceneEditor settings) dynamic video (see...

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