Editor Update (July 8, 2016)

Editor Update (July 8, 2016)

SceneEditor added: object Window     generally controlled through Statesmanager added: override of image masks if the mask was changed before the image fixed: quick switch to the object (displayed on the global screen) using val_obj blocking further switching fixed: import bug in task organizer (parameter loss during tasks import) fixed: switching between the task using keyboard in task...

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Editor Update (May 10, 2016)

Editor Update (May 10, 2016)

SceneEditor added: incremental export option (checked by default; uncheck the box to choose full export) added: possibility to choose the platform, for which video settings are saved (settings, which change the initial resource are common) added: interprocess communication with ResourcesEditor (some functionality is only available with both editors launched) fixed: crashing after copy/paste of...

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Update v. April 4, 2016

Update v. April 4, 2016

SceneEditor added: new controls for Animation object added: Statistics, common parameter for all events updated: external scripts/utilities plugin fixed: debugger issues (problems with the viewer log parsing after transition to new libraries) fixed: editor crash during export added: log file (located in the same folder as the project (backup files, see SceneEditor settings) dynamic video (see...

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Update v. March 4, 2016

Update v. March 4, 2016

All editors are to use the updated library version (QT 5.5.1) SceneEditor Default values of the state machine are saved again; modified default layout type at export (layout.xml was changed for latout.json in .seproj); Links to assets can be now removed from within the editor (DEL); Controls for Pet: new option to add bonuses for a pet; Fixed path to text strings in project.seproj....

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Update v. February 19, 2016

SceneEditor fixed: Salesmanager crashing scripts.lua: all code following –## End script. added: remove linking to assets from the editor fixed: saving default values in the state machine modified: default layout type at export (layout.xml was changed for latout.json in...

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